Originally posted by:I don't really care that much for Moresby and I hate going through the sewers. Although since I have improved over time playing the game, the sewers aren't nearly as difficult for me as they were the first couple times I played through.The only thing I still have a little difficulty with are the Butchers (introduced in Act III). But I save my Fury for them. Butchers are ez to deal with.
All of these main quests are found in the Jungle map. If you're looking for the sidequests, you'll find those in Jungle Sidequests. The Jungle, the Resort, and the City are the only three. Dead Island gives you freedom to customize weapons in a same fashion as Dead Rising 2. While you used Combo Cards in Dead Rising 2, you will be using Weapon Blueprints in Dead Island.
Use sharp weapons with elemental damage. Never use normal damage or expanded damage like pirana, weight, etc (it sucks).You could also use combo molotob + electric weapon.Yeah, the sewers are ez to deal with, but I just hate walking inside them, they are boring. Originally posted by:Jungle is tha best! To be honest I found the jungle to be mostly empty, you can also ez avoid the zombies.Sure the lab missions where decent, but not as good as walking in a city full of infected, not to mention the noises made me paranoid (city). Also Act 3 had the most escort missions.Resort was beautiful, glitching zombies made it hard, moresby was scary and hard, all the looters around, suiciders, ram's, and packs of zombies. Idk, jungle was mostly looters, tho missions around lab were great, I have to say my favorite mission in the game is called 'soldier of fortune' I think you're killing afran or someone, you have to steal a boat, it's a nice change of scenery from killing zombies all the time. And prison, have to say was disappointing, final boss fight, using homerun baseball bat, one hit and he goes flying. Was cartoonish. Originally posted by:To be honest I found the jungle to be mostly empty, you can also ez avoid the zombies.Sure the lab missions where decent, but not as good as walking in a city full of infected, not to mention the noises made me paranoid (city). Also Act 3 had the most escort missions.Resort was beautiful, glitching zombies made it hard, moresby was scary and hard, all the looters around, suiciders, ram's, and packs of zombies. Idk, jungle was mostly looters, tho missions around lab were great, I have to say my favorite mission in the game is called 'soldier of fortune' I think you're killing afran or someone, you have to steal a boat, it's a nice change of scenery from killing zombies all the time. And prison, have to say was disappointing, final boss fight, using homerun baseball bat, one hit and he goes flying. Was cartoonish.I ended the final boss with one Sam-B rage:VBut, yeah, the jail level felt lazy and the most disapointing levels of the game. I feel it should not be part of the game or it could be a side quest.Actually my most disapointing sidequest was the russian. I just reach the bunker and nothing. I even search on the net to know if that was it.My fav quest was my first Ram encounter 'Ram on heavens door'. I just love every special infected in any zombie game, even zombie bosses (minus dead island final boss). Originally posted by:Resort was beautiful, glitching zombies made it hard, moresby was scary and hard, all the looters around, suiciders, ram's, and packs of zombies. Idk, jungle was mostly looters, tho missions around lab were great, I have to say my favorite mission in the game is called 'soldier of fortune' I think you're killing afran or someone, you have to steal a boat, it's a nice change of scenery from killing zombies all the time. And prison, have to say was disappointing, final boss fight, using homerun baseball bat, one hit and he goes flying. Was cartoonish.I ended the final boss with one Sam-B rage:VBut, yeah, the jail level felt lazy and the most disapointing levels of the game. I feel it should not be part of the game or it could be a side quest.Actually my most disapointing sidequest was the russian. I just reach the bunker and nothing. I even search on the net to know if that was it.My fav quest was my first Ram encounter 'Ram on heavens door'. I just love every special infected in any zombie game, even zombie bosses (minus dead island final boss).Yeah the quest on the resort with the russian was boring as hell, and his AI was so poorly made, he'd run head on into fire, or drag behind telling you to hurry up, basically escort missions were always a pain because NPC's sucked so much. As for my worst mission, escorting that black chick in the jungle, the tribal one, can't remember her name, but it was such a pain. Originally posted by:Yeah the quest on the resort with the russian was boring as hell, and his AI was so poorly made, he'd run head on into fire, or drag behind telling you to hurry up, basically escort missions were always a pain because NPC's sucked so much. As for my worst mission, escorting that black chick in the jungle, the tribal one, can't remember her name, but it was such a pain.Which one? The one where you are running to the boat with her and you are constantly getting ambushed or the one where you're running to the labs and she keeps getting ahead of you so she can be attacked nowhere near you while you're fighting other zombies. Both of them are a pain. Originally posted by:Yeah the quest on the resort with the russian was boring as hell, and his AI was so poorly made, he'd run head on into fire, or drag behind telling you to hurry up, basically escort missions were always a pain because NPC's sucked so much. As for my worst mission, escorting that black chick in the jungle, the tribal one, can't remember her name, but it was such a pain.Which one? The one where you are running to the boat with her and you are constantly getting ambushed or the one where you're running to the labs and she keeps getting ahead of you so she can be attacked no where near you while you're fighting other zombies. Both of them are a pain.Both of them are a pain yeah, but the one where you rn through the jungle before coming to the lab area, and how they made her to not fit into a car, but move on foot, incredibly stupid. Originally posted by:Both of them are a pain yeah, but the one where you rn through the jungle before coming to the lab area, and how they made her to not fit into a car, but move on foot, incredibly stupid.LOL. When I was playing I was saying, 'but I've got a car right over here!' Yeah, we exit that boat and I go for the car, thinking she'll wait and enter, but she kept running, driving the car in front of her was an idea, just to ram thugs and zombies, but she would get stuck somewhere and run in a circle. Those NPC's were so poorly developed, all of them.There was a mission on the resort, right before the jungle, where you have to blow bunker door with a c4. You'd escort Jin, aside from hating her as a character she was a glitchy mess too, zombies on that mission, those screaming and running would run off a cliff and fall into a limbo making it impossible to kill them, you'd have to stop them in their run and kill them. Impossible at some points.And when u think of it now, they never fixed this game, pulled a marketing stunt by removing it from the store and replacing it with a definitive edition which is another mess. Originally posted by:LOL. When I was playing I was saying, 'but I've got a car right over here!' Yeah, we exit that boat and I go for the car, thinking she'll wait and enter, but she kept running, driving the car in front of her was an idea, just to ram thugs and zombies, but she would get stuck somewhere and run in a circle. Those NPC's were so poorly developed, all of them.There was a mission on the resort, right before the jungle, where you have to blow bunker door with a c4. You'd escort Jin, aside from hating her as a character she was a glitchy mess too, zombies on that mission, those screaming and running would run off a cliff and fall into a limbo making it impossible to kill them, you'd have to stop them in their run and kill them. Impossible at some points.And when u think of it now, they never fixed this game, pulled a marketing stunt by removing it from the store and replacing it with a definitive edition which is another mess. Speaking of the car. I did also drive next to her, hopefully she will enter the bloody car. DEAD ISLAND RIPTIDE WEAPON CRAFTING GUIDEOne of the main staples of the games is the ability to create and upgrade fantastical weapons by using the blueprints you find around the islands. With each blueprint you find, you will be told what the ingredients are needed to create the mod and which weapon it can be attached to. OTHER DEAD ISLAND RIPTIDE GUIDES.For the more simple mods, you can do things like add spikes and nails to baseball bats or batons for a little bit of extra damage, but can get much more crafty and intricate by adding such things as electricity to knives, fire to shovels or even poison to guns. As you find different types of mods, you’ll notice that they come in different colors of text. The colors that you’ll be able to find are White, Green, Blue, Purple, and Orange; the latter being the more rare and usually the more powerful mods.The strength of mod also depends on the type of weapon you chose to use with it. While a regular weapon may make a weapon that does okay damage, finding an “Awe-Inspiring” version of the same type and then fully upgrading it before modding it can make it a brutal instrument of destructive. There are a ton of blueprints to find throughout the island, but most people will want the best weapon type for their play style so we’ll list some of the best different types of weapons that you can make with the some of the best mods we found, and those that we used the most. BLADED WEAPONSDEATHSTALKER MODThis is a weapon mod that can help you get out of sticky situations. It adds toxicity to your weapon of choice, and there are a lot of choices to use it with, and when an enemy gets hit, there’s a chance that they will stop in their tracks and start puking up their guts, allowing you to go to town on them. Most of the ingredients to make the weapon are simple enough to find, except for one. The Stingray Tail. This item is incredibly rare to find, so when you do, make sure that you use it on the best weapon you have available to you for your mod. Look for this mod to the north side just before you cross the bridge to the Military Base. There will be a ladder that takes you up to meet Damien and the mod will be behind him.HOT RODTo make this awesome weapon, you’ll need to use the best machete that you can find and then a couple other easy to find items. The rarest item needed for this mod is a LP4000 Battery which you’ll be able to find in your travels eventually. The Hit Rod mod makes your blade red hit and does some great additional fire damage while also setting enemies on fire from time to time. Like all the mods, it depends on what weapon you are choosing to mod, and you aren’t given many options as it can only be used on a machete, but thankfully the ingredients aren’t all that rare so you can keep creating a new Hot Rod machete when you find better ones. When you complete the quests for Miya in the Flooded Jungle, you will receive this mod from her.SAW DISC AXEFor this weapon, basically think of it as a shovel with a circular saw blade strapped to the end of it. It may seem simple enough, but shovels are pretty good weapons and the addition of a cutter on the end of it, makes it very deadly. Like the Hot Rod mod, the requirements to make it aren’t all that rare, so being to create another, more powerful one, when you find a higher rank of shovel is easily possible. Once you clear the starting area of Henderson of the zombies, the mod will be in the shop that everyone gathers in. BLUNT WEAPONSBLOODY MARY MODWith this wrapped around your pole, you won’t be chopping off any limbs, but holy smokes the blood will be spraying. This mod makes each enemy you smack with it turn into a fountain of blood and does some pretty hefty damage at the same time. Where Is The Jungle In Dead Island On The MapDead Island Nighthawk LocationYou can find this mod on some crates, just to the east of the Infected Apartments in Henderson.OLD SMOKEY MODThis is a mod that will turn an axe or similar swinging device into a lightning storm of epic proportions. With this mod, you can also turn a personal favorite; a golf club, into a weapon that deals massive electrical damage with each swing and thankfully, none of the parts needed for this beast are all that hard to come across. You can find this mod in the large basement room, at the back wall of Joel Chubalba’s Motel Dead Zone on the southern west side of Henderson.SLASH MODLike the Bloody Mary mod, this also adds cutting and bleeding damage to blunt weapons. This mod however can be used on a ton of different types of blunt weapons so it isn’t quite as limited as the Bloody Mary or Medieval mods. The Slash mod can be added to everything from sticks, to baseballs bats, and even bronze knuckles to give each weapon type that little extra oomphand blood. This mod can be found in Metzger Sloat’s Dead Zone which is located on the east side of Henderson, directly south of the cinema. GUNSSHOCK GUNAdding different abilities to guns may seem a little weird, but hey, it works. This mod lets you add electricity to your pistols and shocks the enemies that you shoot. The nice thing about this mod is that it can also be used on nail guns and harpoon guns, something that a lot of other gun mods are not able to do. When you enter the Military base in Henderson, go to the most western side and there will be a couple of white tents. Look to the right side of the right most tent to find the blueprints there.DETOX SHOTGUNOne of the best types of mods to add to bladed weapons is the toxic variety of mod. This goes especially true for the guns you can find as well. With the shotgun detox mod, you can add poison to your bullets and give additional inflictions to your already incredibly high damage. While it may not seem needed since the shotgun is so powerful, but the poison will usually finish off any enemies that the initial shotgun blast didn’t. This mod can be found up the ladder and in the small room where the workbench is to the west of the Infected Apartments in Henderson.PRIDE RIFLEThis mod will add electrical damage to your rifle much like the Shockgun. The difference being of course that this is for basically any assault rifle and adds a DPS of electricity while you hit the enemy with a barrage of bullets. It’s a decent mod for the rifle and can do some really awesome damage when combined with the more high powered rifles. You can find this mod in the Tower at Fort of Henderson when you eventually reach it. GRENADESSONIC PULSE GRENADEAlthough the title of this grenade makes it sound like a toothbrush, this is a pretty bad-ass grenade to create. The good thing about grenades is that you don’t need a base weapon to create them and you just need the ingredients- which themselves are not all that rare either. The Sonic Pulse grenade, when thrown at a group of enemies, will detonate a wave outwards which then makes any zombie caught in the blast have their head explode. Head’s a poppin’ everywhere. Yep, it’s that awesome. You can find this mod in Henderson, at the Town Hall where the stage is set up. Where Is The Jungle In Dead Island Ps3Look behind the stage to find the mod on the table there.POISON BOMB GRENADEMuch like the Sonic Pulse grenade, the poison bomb grenade does a lot of damage over a wide area, although it doesn’t instantly make zombie heads go pop. Again the grenade mods don’t require a base item to build upon, so if you have the ingredients needed, which the only one that can be tough to come across is the wrist watch, you can make the grenades at your leisure. If you don’t have the sonic Pulse grenades, the poison grenades are pretty good second choice to have in your inventory. This mod can be found in the in the circular fenced in room above the huge spill of green ooze within the tunnels.
0 Comments
Leave a Reply. |